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Date:
Wed, 08 Mar 2000 13:32:51 -0500
Subject:
(idm) Re: lets talk equip.
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quoted 12 lines Date: Wed, 08 Mar 2000 11:45:41 -0600> Date: Wed, 08 Mar 2000 11:45:41 -0600 > To: International Damage Machines <idm@hyperreal.org> > From: Ernesto Ikerd <IkerdEA@lmtas.lmco.com> > Subject: Re: (idm) lets talk equip. > Message-id: <200003081745.LAA05850@cliffy.lmtas.lmco.com> > > >I think the dream setup for me > >would be entirely software based with nothing but knobs, faders and midi > >instruments atached to the computer. Currently I'm programing some stuff > >in Csound (I'd upgrade to jMax but my machine is too slow). With a little > >knoweldge in Csound and the possibility of jMax, I wonder why anyone buys > >retail outboard gear at all.
Well there are plenty of electronic artists who either hate the matrix that working in a computer environment throws you into or dont use them much because they play live and understand the problems that one can get into with excessive reliance on computers... I know that some people work with computers and love them... and buy into the myth that you can do "anything" with computers... but one of the reasons for all of the sameness in electronic music at the moment is because working in a computer sequencing environment does not present the opportunity for things to fuck up in an interesting way and it also removes the artist from the reality that sound emanates from THINGS vibrating, not numbers approximating waves... that physical quality of sound is often lost or changed in a computer environment... Of course computer audio environments do make it possible for a large segment of the listening public to create as opposed to consuming, but when you see the glut of "electronica" currently polluting the stores, you have to wonder whether that is a good thing... there has always been a finite amount of true substance in any artistic field, and that percentage doesnt change with advances in technology... Many artists at the forefront of modern music are rejecting the sequencing environment for more of a hands on approach because they feel constricted by the "limitless possibilities" of the computer... in art, unlike most other areas of life, more choices does not equal a better situation... art usually thrives on limitation, and I think we are going to see more and more artists moving beyond the computer in the next few years... the more you TOUCH a piece of art the more you empart yourself onto it... and you cant touch anything inside your Logic environment I mean just look at the continued and even increased popularity of analog equipment and hardware sequencers... an Expander or an MPC3000 hasnt lost any value despite all of the computer emulations... there will always be something about the "thingness" of musical instruments that computers cannot touch... Of course your experience may vary... A. --------------------------------------------------------------------- To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org For additional commands, e-mail: idm-help@hyperreal.org