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From:
c s
To:
Date:
Wed, 23 Feb 2000 12:42:57 EST
Subject:
Re: (idm) Architechtually generated music
Msg-Id:
<20000223174257.24699.qmail@hotmail.com>
Mbox:
idm.0002.gz
savvas ysatis and taylor deupree also did an album for caiprinhia (sp?) productions with this whole architecture thing in mind. something to the effect of the wind towers in japan (again, i don't own it, just relaying info) you can read up on it on caiprinhia's website: craig. w111cms@hotmail.com
quoted 39 lines From: Metacipher <dep3@po.cwru.edu>>From: Metacipher <dep3@po.cwru.edu> >To: idm@hyperreal.org >Subject: Re: (idm) Architechtually generated music >Date: Wed, 23 Feb 2000 04:58:12 -0500 > >In my current acoustics class(at the Cleveland Institute of Music) we are >using Catt Acoustics 7.2(http://www.rpginc.com/), which generates a >convolved version of the echoes in a given room based on dimensions and >building materials. The data can be user determined or input through a CAD >representation. It takes an anechoic recording of choice and adds the >predicted reverb effect - obviously useful &interesting in numerous ways. >We're using data from a practice room in the building and are then going to >have the same musician who performed for the original recording play the >same song in the actual room and compare the two through use of HRTF(head >related transfer function - utilizing the spatial coding the pinnae(outer >ear) does for purpose of localization)-capable headphones. Am very >intrigued by the program so far and expect to do much more with it after >the class, beyond the scope of dry cello solo or whatever. Expensive >program but check the demo. Get ready to hear tracks(or with good >possibility, my radio show(http://radio.cwru.edu/)) processed as though >they're in a 1x450x1 meter room or inside a Sprite bottle or whatever >fluxed up thing you can imagine. Definitely one aspect of future music. >Anything else like this being used out there? > >[David] > > > >A friend mentioned an article he read, it was a couple of years ago, >about > >somebody generating electronic music from the data in architectual blue > >prints. Once in a while i remember it and still get a strong urge to hear > >that stuff. > > > >--------------------------------------------------------------------- >To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org >For additional commands, e-mail: idm-help@hyperreal.org >
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